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Companions are assisting characters that appear in Bookworm Adventures Volume 2. They each perform a certain activity every four turns. Book 4: Fractured. Skyrim Special Edition has a ton of mods available that cover all manner of elements. Here we take a look at the best companion mods to take with you on your next adventure.
Contents.Introduction The companion system is a hired-helper system available for all characters. At rank 16, the quest becomes available from in.
This quest is not required to use the companion system as companions acquired via trade, auction, zen store, promotion, or other means can be used as soon as a character completes the tutorial.You can hire a number of companions that initially take the form of an item in your inventory. Double clicking the companion item will activate it.
Companions can range from simple mercenary humanoids to pet-like creatures and even glowing stones that circle the head. A single companion can be summoned at any time outside of combat to help you in combat.
Each character in a five-player group can summon their own companion. If a companion runs out of health during combat, it can be revived by approaching it and selecting the option in the same manner as reviving a fallen player. Unlike a player it doesn't have a limit on how frequently it can be brought back during the same battle. If combat ends while a companion is out of health it will automatically revive with all hit points returned. If a companion dies in a manner other than losing health (for instance by falling off a cliff or into a spiked pit) then it will have to be summoned again.Companions are classified by the following types just like classes:.Companions can be purchased for, or found as rare drops. Most companions can be acquired from the Grand Emporium in Protectors Enclave, or from the Zen market. A unique companion is also included in several of the games purchasable.At level 16 you will be given the Quest.
The reward is your choice of one of four companions for free. The, and are the reward choices and are tradable. All four are of white quality, with a max rank of 20. All four of these, along with the, are available to purchase for 2 each from the companion vendor who you will be directed to when you receive the companion quest.1. This is the rank of your companion. A rank 30 companion is comparable to a level 60 player. Notice the (Max 20) — this means that the highest rank this companion can achieve is rank 20.
A companions rank can be upgraded by one rank ( Common → Uncommon → Rare → Epic → Legendary) with the COMPANION QUALITY UPGRADE feature being added with the on 2013-08-22. Legendary quality is available since 6:.This feature let's you invest to upgrade the quality of a companion when it is already at Max RankQualityMax RankNext Upgrade CostCommon2050,000or30Uncommon0Rare0Epic351,000,000120Legendary40N/A2. This is your companion's experience bar. While your companion fights at your side, it will gain experience. Once it has gained enough experience points to ascend to the next rank, the 'Begin Training' button will appear. Click this button to send your companion for training.
While your companion is training, they will be unable to fight at your side or gain experience. Just as if the companion was idle.
You can speed up the training process by contributing an amount of astral diamonds toward their training. The time that the companion is unavailable for while in training is accumulative. Each rank the companion is sent to train for is added together if you skip a training period. There is a shorter training time for one rank than waiting to train after your companion gains two ranks.3. These are your companion's powers. Mouse over them for details.4.
Every companion has three equipment slots starting with one slot open at rank 1. As your companion gains ranks, the other two slots will unlock at rank 15 and rank 25. The different slot types are: ring, neck, waist (belt), icon, talisman, and sword knot. Your companion can wear gear from any class, of any quality, excluding artifact equipment, even gear that has been or although the items must match to the type of slot (e.g. A ring will not fit into an icon slot, or a talisman will not fit into a sword knot slot, even though both are off-hands).5. These are your companion's slots automatically starting with one slot open at rank 1.
As your companion gains ranks, the other two slots will unlock at rank 10 and rank 15. Here you can give your companion additional bonuses depending on what kind of slot your companion has.6. As your companion gains in rank, they will gain additional costumes or skins at ranks 10, 20 and 30.7.
While there is a limited number of active companion slots, you can have a large number of Idle Companions. You start with three active companion slots, a fourth active companion slot unlocks at Character Level 30, and a fifth active companion slot unlocks at Character Level 60. You can buy early unlocks of these last two active companion slots with. Idle companions must be switched into an active companion slot before they can be summoned.
You can only have one active companion summoned to assist you and gaining experience at a time.Some Companions of the same type or with same active bonuses can not be equipped in the active companions slots — for example: two flame or two ice sprites; but you can equip one ice and one flame sprite (each has 1% action point gain - active bonus). Same goes for archons - you cant equip two archons of the same type but you can equip for example: one water and one air archon. List of Companions IconNameMaxRankTypeRunestoneEquipmentSlot 1Slot 2Slot 3Slot 1Slot 2Slot 3Aquisition.
The fully-voiced delight that is Sofia is a lore-friendly (depending on opinion and play style) follower who accompanies the Dragonborn on his (or her) adventures. Voiced by Christine Slagman, the dialog is not only witty and humorous, but also reacts to surroundings, other NPCs and select quest lines.Sofia is quite an unusual follower. She is tough, witty and just a little bit boastful. She has a strong fondness for the player character but her deliberate attempts to disguise the fact just leads to very awkward conversations especially as she usually says exactly what she thinks. Sofia is a tease and loves to wind people up which doesn't make her very popular with people. Her rebellious spirit and careless attitude often gets her in trouble. Not to mention her constant inappropriate comments which easily offend or embarrass people.If you need a companion for life and are tired of the in-game vanilla characters, be sure to give Sofia a try.Companions and FollowersThis handy mod implements a variety of characters who traverse Skyrim and integrate with fellow NPCs.
While they travel around the world of Skyrim the 12 followers do remain at a single location one day per week to make hunting them down just a little bit more convenient. Here's a list of all the companions added:.
Alana: Female, Fire Mage and Conjurer. Shyvana: Female, Lightning Mage and Conjurer. Elsif: Female DarkElf, Frost Mage and Conjurer. Ashe: Female, Archer.
Coda: Male, Tank. Devesha: Female, Conjured Weapons. Haj-Meer: MALE SUPLEXING ARGONIAN!? Unarmed Only. Keiko: Male Kajiit, Two Handed Warrior.
Leona: Female, Two Handed Warrior. Mira: Female, Paladin Archetype, Can cast weak healing spells on self, default weapon enchant Turn Undead. Mulgrom: Male Orc, Dual Wielding. Sheena: Female, Dual Wielding.INIGO.
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